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Aurions nous pas encore tout trouvé sur der riese ?

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Aurions nous pas encore tout trouvé sur der riese ?

Message  Rossifumi_46 le Sam 3 Oct - 11:37

Salut,

Un anglais a posté ceci sur le forum officiel:



The two photos are texture rips contained in the DR files on PC. Have a look again and check the files if you need to confirm.

The sound bites I directed you to are of interest...the first one directly related to the texture rips.

People have posted about the lack of gnarly traps compared to SNN, some have posted how they thought the boards depicted traps that would be in MP4, there is no MP4.
The boards do depict traps......that are in this game, hence the reason for the saw blade textures that someone took the time to create??

http://s774.photobucket.com/albums/yy29/Go1denMean/DR%20Trap%20Saw%20Blade/?action=view&current=static_berlin_bulletin_board_coast-.jpg

http://s774.photobucket.com/albums/yy29/Go1denMean/DR%20Trap%20Saw%20Blade/?action=view&current=zombie_factory_sawblade_c.jpg

http://s774.photobucket.com/albums/yy29/Go1denMean/DR%20Trap%20Saw%20Blade/?action=view&current=zombie_factory_sawblade_s-rgbb1ac84.jpg

Check out FK,s DR audio library
http://www.youtube.com/watch?v=VbdiTP96LqY&feature=related listen at 3.50. 4.09

If you can be bothered to listen to the other character dialog you may get some more quotes that tie in with the Doctors. I have a texture rip of the lightning mentioned by DR that I will post later...will just edit this one

Does this post tell you how to unlock DR, no that you will have to figure out. I did not want to post this info as I think its a bit of a spoiler, but there are a lot of spam posts on here that confuse people as to wether DR can be expanded. Maybe if you see these you can make your mind up a little better.

Of course I could be wrong...so it would be nice to hear what you guys THINK

CC

Puis ceci:

Thanks to the people who have replied, Snailrider glad you made the connection to the ammomatic. I did not want to mention that I think everything is in the game and useable at some point due to idots and flamers. I really do think there is way more to this game, I found a few files of the perk machines that are rusted over...there are files in the sound section that are possibly encryted titled double-tap-sting. They are labelled with .wav extensions, but they are not audio files. I think this maybe how some of the trigger code has been hidden to stop the hackers. I will post the textures in a minute...I dont think it will ruin anyones gameplay.

edit thought I would do it now makes more sense.

Aged Perk Machine links....

http://s774.photobucket.com/albums/yy29/Go1denMean/DR%20Trap%20Saw%20Blade/Aged%20Perk%20Machines/?action=view&current=zombie_vending_doubletap_sumpf_c-1.jpg

http://s774.photobucket.com/albums/yy29/Go1denMean/DR%20Trap%20Saw%20Blade/Aged%20Perk%20Machines/?action=view&current=zombie_vending_jugg_sumph_c-2.jpg

http://s774.photobucket.com/albums/yy29/Go1denMean/DR%20Trap%20Saw%20Blade/Aged%20Perk%20Machines/?action=view&current=zombie_vending_revive_sumpf_c-3.jpg

http://s774.photobucket.com/albums/yy29/Go1denMean/DR%20Trap%20Saw%20Blade/Aged%20Perk%20Machines/?action=view&current=zombie_vending_sleight_sumph_c-4.jpg


Here are possibly the mainframe lightning textures

http://s774.photobucket.com/albums/yy29/Go1denMean/DR%20Trap%20Saw%20Blade/Aged%20Perk%20Machines/Mainframe%20Lightning/?action=view&current=fxt_env_lighting_bolt_air-1.jpg

http://s774.photobucket.com/albums/yy29/Go1denMean/DR%20Trap%20Saw%20Blade/Aged%20Perk%20Machines/Mainframe%20Lightning/?action=view&current=fxt_env_lighting_bolt_ground-2.jpg


I agree with some of the topics that we are stuck in a time loop, I think that the true power source is the clock. When activated (dont know how...not yet) It may be possible to change time?? This might give us access to the hidden areas by changes that would have happened over time ie: barricades disintergrating or doors falling off hinges? I also think that the ammomatic will become availible when the perk machines are not, just to change gameplay mechanics...possibly.

Treyarch are a talented bunch of people who get to be creative for a living...they are proffesionals who will care how poeple percieve them and the work they put out there. It is for this reason alone that I have followed through on this crazy hunt, I think they listened to the community and tried to give them evrything that they asked for that could be done......reasons for hiding it? It will keep the game going and fresh for a good while, good buisness and appreciated by those who like a challenge. They might have thought that we would get things sooner...the constant spam and hate on these forums has been a hinderance to most people.

These are not files included for just PC users to mod their own games, they would not even need the ammo machine.....not with all the cheats.

I will not be posting anymore finds in case it either gives hackers a lead or could ruin gameplay for those who want to find things out for themselves. Treyarch obviously put a lot of effort into what they do...I dont want to be the person to spoil that.

Oh and just to make sure people...next time you see Flying Kumshot thank him not me for the audio, he took the time to put it all up on Ytube. I use it for referance all the time, it is easier to go there than listen to the files on my comp. Props
CC

Tout ces fichiers sont dans les dossiers de la map Der RIese. On en a deduit qu'il faudrait trouver comment demarrer l'horloge, qui ferait repartir le temps, vieillierais les distributeurs et nous donnerais une nouvelle arme. Mais commen tfaire ?

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Re: Aurions nous pas encore tout trouvé sur der riese ?

Message  Kko I nyto95 le Sam 3 Oct - 13:09

hello

peut etre un interupteur cacher comme pour le piege aerien?

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Re: Aurions nous pas encore tout trouvé sur der riese ?

Message  Rossifumi_46 le Sam 3 Oct - 13:35

Je pense, ou une manip avec des armes.

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Re: Aurions nous pas encore tout trouvé sur der riese ?

Message  Sgt Duty007 le Sam 3 Oct - 13:44

ouai il faut chercher Rolling Eyes en attendant passer => ici clown

merci

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Re: Aurions nous pas encore tout trouvé sur der riese ?

Message  Sgt Duty007 le Sam 3 Oct - 20:14

Rossifumi_46 a écrit:.... On en a deduit qu'il faudrait trouver comment demarrer l'horloge, qui ferait repartir le temps, vieillierais les distributeurs et nous donnerais une nouvelle arme. Mais commen tfaire ?

ça a toujours était la principale recherche Razz

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Re: Aurions nous pas encore tout trouvé sur der riese ?

Message  Rossifumi_46 le Sam 3 Oct - 21:54






Nouveauté Very Happy

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Re: Aurions nous pas encore tout trouvé sur der riese ?

Message  Sgt Duty007 le Dim 4 Oct - 0:45

il va falloir que l'on regarde cela de plus pres (en dehors des heures d'entrainements Razz )

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Re: Aurions nous pas encore tout trouvé sur der riese ?

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